By using any FlipBook Market Product, the Buyer has conclusively agreed to and accepted all of the terms and conditions of the Regular License.
Purchase of any Product at FlipBook Market grants the Buyer a Limited, Non-Exclusive, NON-Transferable License to use the contents of the Product files worldwide when in compliance with uses allowed in this License.
Buyer can create ONE single end product that can be transferred to a client for any fee always that it is a rendered movie or sequence of images. The license is then transferred to your client. In Game Engine products such as Animations for Unity and Unreal a similar allowance applies, the buyer can create one single End product that can be sold many times always that the final product is packed in such a way that the source files can’t be extracted or used.
Buyer can create an unlimited number of End Products as long as the End product is distributed for free or it is created for personal uses always that is in a form of a rendered movie, sequence of images or Real time package where source files can’t be extracted or used.
The buyer can backup copies of the purchase for personal archival purposes on local fiscal drives.
The Purchase can’t be stored on peer-to-peer, file sharing networks or personal website/FTP/Blog or any other place where another party could use it.
The buyer can’t sell, redistribute or convert the Product to any other format as a whole or partially and can’t use it in such a way that the original could be extracted.
Exceptions: Vendors publishing animations are allowed to include bones hierarchy in their animation packages from Rigged models acquired at flipbook Market.